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Art Parable

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Devlog

  • Game Log 3: Imagine
    February 04, 2024 by FeatheredVagabond
    For this section of the game's development, we created a functional mockup of the game, including most of the visuals and dialogue, and some general music (we intended to add more sound effects in a l... Continue reading
  • Expert Counsil - Power Point
    February 04, 2024 by Em
    https://docs.google.com/presentation/d/1sMPaT6Sp0YlS8eNv2u2yzYo5to5FnnCJ/edit?us... Continue reading
  • Game Log 4: Create
    February 04, 2024 by FeatheredVagabond
    Our primary method for creating the story, which was essential for determining our production of assets and building the mechanics of the game, was storyboarding (see attached image). Because the visu... Continue reading
  • Game Log 2: Play
    February 03, 2024 by Em
    Game concept: games through culture Our different roles uses cultural heritage as gameplay by utilizing the paintings from the exhibition and adding to it. The artists reimagines romantization into a... Continue reading
  • Game Log 1: Experience
    February 03, 2024 by Em
    1. Ideation Wheel & Capture Card We have decided to work with the values Freedom and Rule of Law in our Digital game and are exploring the Landscape paintings of Room 1. We want to explore this in a p... Continue reading
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